Well i am pleased to inform you that the 2d animation package we use for this project has all of the above mentioned and more. This advantage comes into play where you have to deal with deadlines and producing an animated series. Couple this with the non-linear animation feature in most 3D packages there is room for animation reuse and experimentation. With a very good Character TD / Animator you can churn out good quality animations in extremely short amount of time. I think it is subjective.It all depends on the production pipeline. Re: Behind The Scenes Of A Nigerian Cartoon Production by aphek: 9:32pm On May 28, 2011 The more the merrier and I know we will get there someday, through perseverance and relentless pursuit of quality. I understand and appreciate the magnitude of hard work involved. Perhaps my eroded zeal for 2D animation could be a factor in my judgement. Undice unico en sqlitestudio software#This is where a very thick line is drawn between the men and the meddlesome interlopers.ĢD production is not for the faint of heart, even with the proliferation of modern software and hardware that alleviate the daunting production process, through the integration of cost and time saving features and short cuts, I still think it is a scary cardiac arrest-inducing process. However, the real test begins (2D) when the key frames drawing kicks in. Undice unico en sqlitestudio full#from scratch within a very short period, the same will cost me not less than 4 days (Working full time) if I go the 3D route. I could put together a concept for previs. I came to the same conclusion based on my experience in both methods (Started playing with 2D and Digicel Flipbook back in 2003/2004). One thing that was definite was the speed of production of the 2D techniques we used over the 3D ones we researched. But it's animation so it's subjective to an extent. I have fair exprience in both so does my team and we agree on that. But I do know that I can mock up a design concept with characters, rig it and get animating etc faster in 2D than in 3D. Both methods can create amazing worlds depending on the imagination and skill of the team behind the project.
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